• Tracing and Shaping Paths in Design Space

    Silicon Valley Campus 3175 Bowers Avenue, Santa Clara, CA, United States

    Presented by Max Kreminski Description: It’s notoriously difficulty to evaluate interfaces intended to support creative work – but as software creative tools proliferate, the importance of understanding whether and how these tools support user creativity continues to grow. In this talk, I discuss several related approaches to making sense of user interactions with creativity support tools. […]

  • 2025 Fall STEM Career & Internship Fair

    Stevenson Event Center Stevenson Service Road, Santa Cruz, CA

    Here is a chance to meet tech recruiters in person! If you are interested in pursuing a career in science, technology, engineering, mathematics or research, then take advantage of this opportunity to meet recruiters from companies looking to fill various positions (both technical and non-technical). Learn more about internships and full-time career opportunities. Undergraduate students, […]

  • CM Seminar – “Forty-Four Esolangs: The Art of Esoteric Code”

    Engineering 2 Engineering 2 1156 High Street, Santa Cruz, CA

    Presented by: Daniel Temkin Description: Software art is widely accepted, but can programming languages themselves be art? The new book Forty-Four Esolangs makes this argument, collecting work by a single artist who poses code as prayer to the Greek gods, patterns of empty folders, or typed in tandem by two programmers, the rhythm and synchrony […]

  • CITRIS Aviation Prize Information Session

    Join us for this virtual info session on the 2025–26 CITRIS Aviation Prize, an exciting multi-campus student competition inviting teams to design innovative solutions for the future of air mobility across the University of California. The session will cover this year’s competition guidelines, key dates and requirements, and available resources. Attendees will also have the opportunity […]

  • CM Seminar – “Building SimCity: How to Put the World in a Machine”

    Engineering 2 Engineering 2 1156 High Street, Santa Cruz, CA

      Presented by: Chaim Gingold   Description: As play is intrinsic to humanity, it should come as no surprise that the history of computing is veined with playful simulations and games of all kinds. From the Balinese cockfight to Los Alamos’s Monte Carlo simulations, play and games, in all their kaleidoscopic glory, reflect the diverse […]

  • United Nations Reboot the Earth Hackathon

    Silicon Valley Campus 3175 Bowers Avenue, Santa Clara, CA, United States

    The United Nations (UN) and the Baskin School of Engineering at the University of California, Santa Cruz, are collaborating to bring the “Reboot the Earth” hackathon to the West Coast for the first time. This is a social event bringing together aspiring developers to create open source software solutions that address the climate crisis, including […]

  • CM Seminar: “Playful Design to Empower Climate Adaptation – What are we missing for real-life impact?”

    Engineering 2 Engineering 2 1156 High Street, Santa Cruz, CA

    Presented by: Linda Hirsch   Description: “Games and playful interventions have been researched to increase awareness of climate change impacts and educate about mitigation and adaptation measures. However, besides increased awareness, what real-life impact and adapted behaviors can we actually observe from such interventions? In this talk, I will reflect on the differences between short-term […]

  • Laffan, N. (CM) – Digital Memory Tools and Their Impact On Collective Remembering

    Virtual Event

    Today, both individual and collective memories are increasingly mediated by digital platforms. Both are fundamentally enmeshed in platform ecosystems that orient around commercial imperatives very much at odds with community cohesion. The digital archive where our mediated memories are stored does not merely store information but actively inscribes it, often privileging narratives aligned with commercial […]

  • CM Seminar – “How Technology-Mediated Food Interactions Support Family Connection and Routine Reconstruction”

    Silicon Valley Campus 3175 Bowers Avenue, Santa Clara, CA, United States

    Presented by: Aswati Panicker Description: “In this talk, I draw on work in human-food interaction (HFI) to examine how food can serve as a rich interaction medium for connection and routine reconstruction in long-distance families. I highlight insights from three of my studies that explore this question across different technological forms. First, I discuss how families […]

  • Be Inspired: Explore Graduate Studies in STEM

    Not sure if graduate school is right for you? Join us to learn what graduate school is really about and explore whether it’s the right path for you. We’ll cover topics such as qualifying exams, funding options, common misconceptions, and more! Click the link below to register for the event: https://ucsc.zoom.us/webinar/register/WN_31OHhwc7QPqJ7nSyiuAUNg

  • Human Computer Interaction MS Virtual Info Session

    Join us January 14 from 7 – 8 PM for our Virtual Information Session. Learn more about our program, based at the UCSC Silicon Valley Campus, where you can earn your HCI MS in 15 months. We offer: Application fee waivers for UCSC students and alumni Full and partial scholarships Dedicated careers services support Internship […]

    Free
  • CM Seminar – “Revealing Hidden Stories: Co-Designing the Thámien Ohlone Augmented Reality Tour”

    Engineering 2 Engineering 2 1156 High Street, Santa Cruz, CA

    Presented by: Kai Lukoff Description: The Santa Clara University campus is adorned with symbols and monuments, including a Spanish Mission Church, that highlight its Catholic heritage. However, the presence and history of the Ohlone Native Americans, who have inhabited this land for thousands of years and continue to live in the region, receive little to […]

  • CM Seminar – “The ‘Social’ Side of Social Virtual Reality”

    Engineering 2 Engineering 2 1156 High Street, Santa Cruz, CA

    Presented by: Bree McEwan Description: One of the potential use cases of virtual reality is to create spaces where humans can interact with each other or virtual agents across distances. However, despite many of the technological challenges of social VR being solved, social VR does not see poised for widespread adoption. Multi-user social VR needs to […]

  • Transform Your Future Pop-Up (Cookies Included!)

    Jack Baskin Engineering Baskin Engineering 1156 High Street, Santa Cruz, CA

    Join Baskin Engineering to celebrate National Engineers Week with a sweet stop at the Transform Your Future Pop-Up (Cookies Included!) 🍪☕ This year’s Engineers Week theme, Transform Your Future, is a powerful reminder that engineering doesn’t just shape our world—it shapes our opportunities, our communities, and the futures we can imagine for ourselves. Swing by […]

  • Exploring Research Pathways at Baskin Engineering

    Engineering 2 Engineering 2 1156 High Street, Santa Cruz, CA

    Curious how being part of a research lab can supercharge your experience as a Baskin Engineer?   Join us for this informative event to learn about opportunities to solve open-ended problems, build deeper technical skills, and learn how to think like an engineer. We’ll kick things off with a quick overview of the kinds of research […]

  • BE Club Bash – Engineers Week

    Jack Baskin Engineering Baskin Engineering 1156 High Street, Santa Cruz, CA

    Discover innovation at the Baskin Engineering Club Bash, an event celebrating National Engineers Week! Mark your calendars for Thursday, February 26, 12–2 PM in the BE Courtyard! The BE Club Bash brings together student organizations across all engineering disciplines to showcase their projects, demos, and interactive activities. Stop by to: Explore hands-on booths and demonstrations from student organizations Learn about engineering opportunities on […]

  • CM Seminar – “From Sibelius to Game: Crafting Adaptive Music for ‘Kingdom Come: Deliverance’”

    Silicon Valley Campus 3175 Bowers Avenue, Santa Clara, CA, United States

    Presented by: Adam Sporka Description: “This talk explores the technical and creative processes behind the music of Kingdom Come: Deliverance II, where I served as a music programmer, and soundtrack contributor. Using our proprietary Sequence Music Engine and music logic module, we authentically scored the game’s 1400s Bohemia setting with segment-based adaptive music driven by in-game variables. […]

  • Shields, S. (CM) – Procedural, Player-Centric Game Balancing

    Merrill College College Office, Santa Cruz, CA
    Hybrid Event

    Game balance is a term widely used among players, researchers, and designers of games. It is a concept that feels vitally important to how we make and play games – but when we try to define it or implement it, we seldom get the same definition twice. Balance appears differently to whoever is judging it, […]