• CM Seminar – Alex Olwal, “Human-Centered Augmentation: Interacting with Matter, Humans, and Machines”

    Engineering 2 Engineering 2 1156 High Street, Santa Cruz, CA

    Presented by: Alex Olwal Description: “In this talk, I will share my perspectives on the evolution and future of human-centered augmentation, through the lens of two decades of research and development. Drawing from experiences across academia and industry, I will discuss insights from having led projects in augmented reality, accessibility, electronic textiles, novel sensing and […]

  • Xie, Y. (CM) – Crop Circles of Play: Forces and Formation in the Dyadic Magic Circle

    Virtual Event

    Cooperative two-player play produces distinctive social experiences between players: intimacy, trust, cooperation, communitas. Since Huizinga, the frame within which these experiences arise has been called the Magic Circle: a temporarily-set-apart space through which play does its social work. It has been a central organizing concept across game studies, performance theory, and HCI because it points […]

  • Lietz, R. (CM) – Reflecting on Failure: Designing and Evaluating Archetype Profiles as a Tool for Self-Reflection

    Silicon Valley Campus 3175 Bowers Avenue, Santa Clara, CA, United States
    Hybrid Event

    Self-reflection holds significant potential for learning, behavior change, and emotional processing, yet designing technologies that effectively support it remains challenging, particularly when reflection involves difficult experiences such as failure. Most current technologies avoid negative experiences altogether, leaving users without support at precisely the moments when reflection could be most valuable. This dissertation investigates how technology […]