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Computational Media Department

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The Computational Media (CM) Department within the Baskin School of Engineering engages in boundary-pushing research and education that integrates technical, interpretive, and design work to create human-centered media that address complex problems for societal impact.

Events from this organizer

Today
  • July 2026

  • Wed 22
    Abstract digital illustration featuring gears and interconnected technology elements.

    Holmes, J. (CM) – Towards a Multi-dimensional Model of User Load

    July 22 @ 11:00 am – 1:00 pm
    Virtual Event

    Games user researchers (GURs) use various methods to understand when a game is overloading its players. In games research where data-driven multimodal approaches are necessary to drive insights, the currently […]

  • Thu 23
    Three silhouetted figures talking, overlaid with graphics of digital data, charts, and technology interfaces.

    Li, J. (CM) – Detecting Failure to Adapt: Reading Self-Regulated Learning Breakdowns from Game Telemetry through Plan Recognition

    July 23 @ 12:00 pm – 2:00 pm
    Virtual Event

    Three learners who fail the same level of an educational game the same number of times can be failing in three different ways, and the difference determines what each should […]

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Last modified: Dec 09, 2025