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Computational Media Department

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The Computational Media (CM) Department within the Baskin School of Engineering engages in boundary-pushing research and education that integrates technical, interpretive, and design work to create human-centered media that address complex problems for societal impact.

Events from this organizer

Today
  • March 2026

  • Mon 9

    Hendawy, M. (CM) – Autonoming Child Online Safety in the Age of AI: From Control to Digital Co-Agency Across Cultures

    March 9 @ 7:00 am – 8:00 am
    Virtual Event

    Children’s lives are now inextricably linked with AI-driven digital systems that shape learning, social interaction, and development. This has elevated child online safety to a central concern for families, policymakers, and educators. This makes Child online safety a wicked socio-technical problem, emerging from the complex interplay of social norms, platform incentives, cultural expectations, and rapidly […]

  • Mon 16

    Teng, Z. (CM) – Visualizing Player Processes: Towards Design Guidelines for Interactive Process Visualization Tools in Game Analytics

    March 16 @ 8:00 am – 10:00 am
    Virtual Event

    Game analysts face a significant challenge in understanding problem-solving and decision-making processes from the vast and complex sequential data generated by modern video games. Existing visualization tools often fail to adequately support the exploration, suffering from issues of visual clutter, inflexible cohort construction, and a lack of interactive depth. To address this gap, this dissertation […]

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Last modified: Dec 09, 2025